Summoner

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The summoners are a race of people who possess the power of summoning as a birthright. They are known for their ability to summon magical beasts called Eidolons to fight for them. Small groups of Summoners are scattered hither and yon throughout the world, but their bloodlines are weak and abilities limited.

Origins

Mist, Village of Summoners

Currently, the Summoners, disdainful of worldly affairs, live in Mist, the place said to be the closest to the Feymarch. The Summoners of Mist have continually married within their own bloodlines, but the practice has certainly shortened their lifespans, and the long-term survival of these bloodlines looks doubtful. The future of the Summoners from any perspective does not seem bright.

Proficiencies

Starting:

Daggers, Robes

Optional:

Bows, Rods, Staves, Whips

Specialties

Summoning

Those who earn the respect of the denizens of the Feymarch through their abilities as a Summoner can call them to obey their orders. If a Summoner calls forth a creature that over-matches his or her own power by even a smidgen, that creature becomes a frightful beast, uncontrollable and heedless of anyone’s commands. To make a good match of Summoner and the summoned, one must have solid knowledge of the true nature and mettle of each beforehand.

Summoning spells usually have long casting times and calls forth the particular Eidolon for only a brief moment. Eidolons only pledge loyalty to one summoner at a time, therefore multiple summoners must split the Eidolons they can call upon amongst themselves.

Limitation: Mana (MP)

Summoning spells expend a great amount of MP.

Black Magic

A basic understanding of both Black and White Magic is necessary to learn summoning magic. The summoner can choose to improve their offensive capabilities with Black Magic, though not to the extent of Black Mages.

Limitation: Mana (MP)

Black Magic spells expend MP.

White Magic

A basic understanding of both Black and White Magic is necessary to learn summoning magic. The summoner can provide support for their group by improving their White Magic capabilities, though White Mages are better at it.

Limitation: Mana (MP)

White Magic spells expend MP.

Summoner

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