Mod Features and Changes

Features
Changes
  • Removed usage of default ability scores.
  • Removed usage of saving throws.
  • Removed usage of skills.
  • AC represents Evasion rate. Heavier armor results in higher damage reduction instead.
  • Attacks of opportunity can only occur from ranged attacks. Running and spellcasting do not trigger attacks of opportunity.
  • Reaching 0 HP results in being disabled, not bleeding or death.

Mod Features and Changes

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